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 Fire King's Path to Destruction! ( A Fire King Deck from King Kirby)

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King Kirby
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PostSubject: Fire King's Path to Destruction! ( A Fire King Deck from King Kirby)    Fire King's Path to Destruction! ( A Fire King Deck from King Kirby)  EmptyThu Feb 07, 2013 2:40 am

Ello people! This is King Kirby here to talk about a deck that is FAST approaching, and once they are TCG, I will be buying them! This is Fire Kings!

Fire Kings are mostly Beasts and Beast-Warriors that get their effects from being destroyed by Card Effects. This gains a Huge Advantage over most cards, since it can adapt to different situations on the field. If you set one of these bad boys and it gets destroyed by a Card Effect such as Ryko or Dark Hole etc., you will get the effect. Not only that, but with the high attack they already have, they are fierce.

With that being said, let me introduce the 4-Card team known as the Fire Kings.


Fire King Avatar Barong
Spoiler:
**** (Beast-Warrior)
ATK: 1800
DEF: 200
Effect: If a face-up "Fire King" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. During the next Standby Phase after this card is destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".


This card is a must have at 3. He can not only be an attacker, but a searcher for a Fire King monster or card, such as Onslaught of the Fire Kings or Fire King's Fire Ring. Can be SS from Rekindling.


Fire King Avatar Yaksha
Spoiler:
**** (Beast-Warrior)
ATK: 1800
DEF: 200
Effect: If a face-up "Fire King" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or on your field. This effect of "Fire King Avatar Yaksha" can only be activated once per turn.


This card is another staple that is needed. Yaksha's effect not only works when it is destroyed by a card effect, but also by battle! This card is useful if you have either a Fire King Avatar Barong or a Fire King High Avatar Garunix. Can be SS from Rekindling.

Fire King Avatar Qilin
Spoiler:
**** (Beast)
ATK: 1000
DEF: 200
Effect: If a face-up "Fire King" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard.


For some reason, this card gets no love. It is useful in many ways. One combo with this is to send a Fire King High Avatar Garunix to the grave, then use Fire King's Fire Ring to special it out for another Fire Monster on the field, or Monster Reborn. But again, the downside is that it is very situational, which is why many people don't run it. Can be SS with Rekindling.

Fire King High Avatar Garunix
Spoiler:
******** (Beast)
ATK: 2700
DEF: 1700
Effect: During the next Standby Phase after this card is destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix.


The boss card of this deck and EXTREMELY BROKEN!!!!! First, lets begin with the first effect. This card can only die by battle! I say that because it will revive himself everytime, nuking every monster on the field! Even with Solemn Judgement and Warning, they fail to the awesomeness of Garunix. Due to them "destroying" at the end, it will revive, even if the summon is negated. The only way Solemn Warning can win is if they use it on Garunix's effect that SS another Fire King monster, therefore negated the effect, thus causing it to stay in the graveyard. On the second effect, it can SS another Fire King monster from your deck, which can lead into more plays with Fire Kings' Fire Ring.

So, with the monsters taken care of, lets look at the only support made for Fire Kings. And guess what? THEY ARE SPELLS!

Fire Kings' Fire Ring
Spoiler:
Quick-play Spell
Target 1 FIRE monster you control and 1 FIRE monster in your Graveyard; destroy the first monster, and if you do, Special Summon the second monster from your Graveyard. You can only activate 1 "Fire Kings' Fire Ring" per turn.


This card is basically a Monster Reborn with a Setup. An easy setup! First, this card is searchable with Barong, and with it being a Quick-play Spell, it is a Speed Spell 2 (Useful against MST). It also can make good plays with Yaksha. Use Fire Ring on Yaksha, destroy a Garunix from your hand, and then SS a Fire monster from your graveyard. Next, Standby, SS Garunix and destroy all monsters.

Onslaught of the Fire Kings
Spoiler:
Normal Spell
If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast/Beast-Warrior/Winged Beast-Type monster from your Deck, but its effects are negated and it will be destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.


Think of this as an "A Hero Lives" without the cost. This card works for only Barong and Garunix, since their effects work in the grave during the next Standby Phase. It can also be bait against anything that your opponent has set, such as a mirror force or such.

So now with the entire deck done, lets look at some key cards that can make this deck unstoppable.

Enthusiastic Beastman Wolfberk: Can SS Barong or Yaksha from grave for an easy XYZ or Fire Ring setup.
Flamevell Firedog: 1900 that can SS Qilin, Yaksha, or Barong for an extra attack and a XYZ.
Brotherhood of the Fire Fist - Dragon: Inferior to Wolfberk, but can do exactly the same with a Fire Formation Card.
Sacred Phoenix of Nephthys: Combo with Garunix, Monsters and Spells are gone. Broken Combo.
Rekindling: Can recover most Fire Kings in grave to go into deep XYZ fun!
Fire Formation - Tenki: Can Add any Lv. 4 Fire King or Wolfberk, can open up many plays.
Call of the Haunted: SS from grave since most monsters have no summoning conditions.


Now time for the Pros and Cons of the deck.

PROS:

Spamming Capabilities
Excellent Field Advantage
Excellent Gameplay
Aggressive
Can create huge advantage



CONS:
Relies on Graveyard
Destroyed by Banish Decks
Hurt when sided with Macro Cosmos, Skill Drain, and Soul Drain
NECROVALLEY!!!
THRIO (The Huge Revolution is Over) and Starlight Road targets


-Conclusion-

Fire Kings is an awesome deck to look in to. It's definitly something you do not want to miss or pass up. I also will put a link of the decklist I have at the moment, explaining plays and combos.

If you have any questions or just wanna give your opinion, just simply reply back to this thread or see me in chat.
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Fire King's Path to Destruction! ( A Fire King Deck from King Kirby)
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